Answers
Apr 14, 2016 Read And Write Text File In Android Studio. Let’s start create project, ReadWriteFile. The setting of the project are show as below images which is quite straight forward. Add 2 buttons, editText and TextView into appsrcmainreslayoutactivitymain.xml, code will look like. Oct 29, 2016 Find the notes of Android Application development on this link - https://viden.io/knowledge/read-existing-sqlite-database-in-android-studio?utmcampaign=crea.
It can give you a
Stream
which you can use with standard C# IO methods to save as a file.can u help me out with a link, because i never seen that, i always used just the client.DownloadFile() method,
and 1 more thing, how do i get the download directory?
Take a look at
Android.OS.Environment.DirectoryDownloads
to get the path.I have not tested it but
client.DownloadFile(YOUR_URI, Path.Combine(Android.OS.Environment.DirectoryDownloads, YOUR_FILENAME));
should do the job.- edited July 2014
@Sebastian the first thing could be helpful, but client.DownloadFile(); is downloading the file but the file isnot there, if i take a look inthe folder i can try again, maybe its because i used: the wrong folder.
EDIT:// the client.DownloadFile(); Method gives me this Error: An error occurred performing a WebClient request.
EDIT:// all what this Environment.DirectoryDownloads gives me is 'Download'
- edited July 2014
Access to /storage/emulated/0/Downloads/ denied WTF??? Why
EDIT://
This gives me Permissin, but it's still /storage/emulated/0/Downloads/?? why i have permissions now?
@EliasKhairhoum Did you find any solution for access denied issue above ?
Here is solution , Define below in AndroidManifest.xml.
Here is solution , Define below in AndroidManifest.xml.
uses-permission android:name='android.permission.READ_EXTERNAL_STORAGE'
uses-permission android:name='android.permission.WRITE_EXTERNAL_STORAGE'- edited May 2016
All of the above was very helpfull for me, but I still needed a bit more:
string directory = Path.Combine(Android.OS.Environment.ExternalStorageDirectory.AbsolutePath, Android.OS.Environment.DirectoryDownloads); string Mp3 = Path.Combine(directory, '14 Hey MrDJ.mp3'); Toast.MakeText(this, 'directory: ' + directory, ToastLength.Long).Show(); if (File.Exists(Mp3)) { // Do the Funky Dance Here... } else { Toast.MakeText(this, 'File Not Found...', ToastLength.Long).Show(); }
Of course, as Humayl points out: uses-permission android:name='android.permission.READ_EXTERNAL_STORAGE' and Write if you need to also.
Hope this helps!
I am stuck with this objective. Actually I tried many variations but I couldn't accomplish it. If anyone can help or give a clue, greatly appreciate.
this is the code chuck:
public static void saveAssetImage(Context context, String assetName) { File fileToWrite = new File(context.getFilesDir(), assetName); AssetManager assetManager = context.getAssets();
}this is the code that I changed:
AssetManager assetManager = context.getAssets();
Android Read Environment.directory_downloads For File Exists Free
}
You're just missing the 's' at the end of 'exist' so it is 'if(fileToWrite.exists())'.
Android Read Environment.directory_downloads For File Exists 2017
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